© Sophie Lavaud-Forest
Web 2.0
ahead of its time : an ethical art practice, from the aesthetic model to the
social
model
There are two types of artists: the followers, who
develop, explore, enrich and put the finishing touches to a brilliantly
breakaway artistic gesture enacted by others, and the explorers, who are
adventurers working within that which Panofsky names “iconology” (the history
of changes in systems governing symbolic forms) to mark out pioneering
breakaway paths that have an impact not just on art, but on society as a whole.
Fred Forest falls into the latter category. After creating his screen-paintings
in 1967, works that functioned both as paintings and as projection surfaces,
white, empty, receptacles for external images projected from slides, he left Optical
representation behind for good, with the introduction of his concept Territory of the M2 over thirty years
ago
[i]
. This core
project, a sort of evolving opus magnum, contains the seeds of everything the
artist went on to do. At a time when the idea of a network of computers
connected to each other via wideband telecommunications lines to provide
decentralised communication was emerging in the USA—and more specifically, from
the brain of computer scientist J.C.R. Licklider
[ii]
—Fred
Forest, as an « habitue » of telecommunications networks
[iii]
even
before these technologies arrived, created his Territory of the M2 as a kind of symbolic experimental prototype
that, from the social point of view,
heralded what was to become the participative form of
the World Wide Web in the 1990s: Web 2.0. In other words, a platform for
contributions, creativity, discussions and collaborations. Proposing a complex
communication system that manipulates mass media in order to more effectively
subvert them via the concept of a network, interactions, the distributed
linking up of ideas, people and groups, the work is intended as a critical
research tool exploring reality in order to achieve a better understanding of
it and reshape it. Abandoning pictorial techniques for creating representations
on a projection surface, this artistic leap, operating in an “informational”
paradigm that anticipated the “digital” paradigm we find ourselves in today
[iv]
, shook up
an entire slice of art history, limited as it was to the history of painting as
a long and vast questioning of visual perception. To the extent that the
“experts”, destabilised, their habits and outmoded interpretations undermined,
questioned whether it really was art. Certainly, it would be far easier to stick
to appearances, to visibility, in the effort to recreate reality. But Fred
Forest’s simulated communication matrices, installed at the very heart of the
milieus that they question, where they are situated, reveal hidden levels of
complex, systemic, relational realities
[v]
: flows, waves,
vibrations, transmissions, data, sensibilities, forces, energies, interstices, movements
and self-adaptive control loops—in short, an entire fluid architecture of information.
These “prepared” communication systems, to use the terminology usually applied
to John Cage’s pianos, are well and truly fictional, not designed to propose
actual substitute universes, but to create active simulations rooted in play
and
the artistic imagination. As Nam June Paik
[vi]
, to name but one, was
causing retinal disruption to cathode tube electrons with a magnet (Magnet TV) in order to work on
image-matter, playing on and with our visual perceptions, Forest was working on
social matter in the manner of an anthropologist.
This
is where one of the artist’s singular characteristics lies. His work seeks to provide
an operational critical instrument questioning humans, their nature and their constructions:
their organisations, institutions, powers and social and cultural habits.
And Territory of the M2 is one of the
tools developed by the artist—the most complex and successful, in my opinion—as
a form of fundamental research that generates concrete applications and uses
for art and society. So what exactly is it? Armed with humour and irony, parodying
the signs and codes of power to better denounce them, the artist declares
himself to be the “citizen-manager-artist” of a territory, a world within
worlds: virtual and tangible (it is physically located in the Oise area, fifty kilometres
or so from Paris
[vii]
),
public and private, global and local, fictional but connected to the real.
Equipped with a pass
[viii]
,
anyone can acquire a plot of the Territory: a M2 of customisable space in an
independent state within the French state, whose rules and operation are
defined by the subjective choices of the artist-organiser who prepares an open
framework and communication protocols to guide the direction it takes. As part
of this parodic simulation, everyone receives a citizen’s diploma and ownership
deed signed by the artist. Taking his inspiration from mass media and news
broadcasting, the artist-organiser, as the project’s upstream-author
[ix]
accompanying the
Territory’s life over time, transmits flows of information, acting as
superposed strata designed to reach the entire network of the Territory’s
“friends”. These friends thus become the downstream-authors of a complex system
of communications, discussions and sharing. They can conduct relationships,
with a physical presence or remotely, that are decentralised, horizontal,
de-hierarchized and outside the central administration
[x]
. Because although the
“citizen-manager’” plays a decisive role in the direction he gives to the
questioning proces and the actions implemented, once the movement is launched,
it becomes autonomous. All individuals-citizens in turn become potential
transmitters depending on their desire to play the game, thus anticipating the
peer-to-peer exchanges, synchronous chats and comments on news RSS feeds that
can currently be seen on the main news sites, online television channels
and
Web 2.0 blogs. Based on gathering and connecting ideas and interactions between
individuals, the proposed aesthetic model, both relational and informational, heralded,
on the prototype rather than the commercial level, the way that the sectors creating
social and sharing networks operate (Facebook, LinkedIn, Viadeo, Flickr, etc.).
Or even the social and economic models emerging among young contemporary entrepreneurs,
such as crowdsourcing, which uses the mass collaboration made possible by Web
2.0 technologies to achieve economic, cultural, social and scientific goals.
The scope of the artistic gesture thus
reaches
beyond the autonomous sphere of art to become a fertile catalyst and powerful incubator
of social ideas. To arrive at this point—and here we see another of this
atypical artist’s distinctive features— Fred Forest places his communication
distortions at the very heart of the media space (inserts in the written press
and television and radio programmes, use of the fax, minitel, telephone, LED
electronic newspaper, computers, the internet and Second Life) and the urban
fabric (performances in the public sphere of the street
[xi]
and private spheres open
to the public: in retirement homes
[xii]
, town halls
[xiii]
, or even hotels). The
manipulation of mass media, his favoured field of artistic experience, subverts
the way they are used. The artist questions how they operate and his actions in
turn trigger a series of retro-active loops. Each critical action, a paper or
online article, television or radio interview, gives rise to an entire
journalistic and academic analytic production, a sort of parergonal work, a
“supplement of the work” that, according to Derrida
[xiv]
, serves to give birth to
the work and to allow it to exist. One of the most remarkable examples of these
communication installations is the work Tele-Choc-Tele-Change that appeared on the number two French national television channel from 22
March to 12 April 1975 in the form of three experimental programmes shown as
part of Michel Lancelot programme, Un
jour futur [A Future Day]. Anticipating the imminent arrival of genuinely
interactive television and subverting the communication method of one to all
used by television mass media (used in conjunction with another communication medium,
the telephone, for the participative aspect
[xv]
), the artist invited
viewers—six hundred of whom contacted the programme—to take part in a game
exchanging personal objects
[xvi]
with strong sentimental
value shown live (they only had to send the programme the drawn or photographed
image rather than the actual object). As they saw the objects displayed on
their screens, viewers could make a telephone call and enter into contact with
each other to swap these “objects with a history”, made interesting by their
symbolic or sentimental value. The playful and friendly approach adopted by
this “show and swap” allowed it to take on the role of creating social ties. It
developed a strong and emotional collective consciousness of belonging and of
presence in the world for the viewers-contributors taking part in the adventure,
not as passive consumers of market goods but as producers of symbolic goods in
symbiosis with the artist. The American sociologist Danah Boyd
[xvii]
accurately described
this intense emotion felt by individuals who, usually deprived of
public
expression of their opinions, begin to feel they exist: “Those who are most enamored
with services like Twitter talk passionately about feeling as though they are
living and breathing with the world around them, peripherally aware and
in-tune, adding content to the stream and grabbing it when appropriate.”
Visitors will be invited to the exhibition L’homme
média n°1 [The No. 1 Media Man] at the Enghien-les-Bains Arts Centre to
experience this aesthetic feeling of involvement-based presence. They will, for
example, be able to take part in deciphering media with an active contribution
to the Flux et Reflux [Ebb and Flow] project, a website designed by the artist where everyone is invited to comment
on videos from a bank of data selected according to different social themes.
They will also be able to make their avatar dance on Second Life at the
exhibition opening during a parodic celebration of the US financial crisis: the
Traders Ball denounces the speculators behind the crisis who continue to act
with total impunity.
Thanks
to a scanner and an email option, they will be able to donate their feet to a data
bank dedicated to the internet. The exhibition’s visitors will then discover
the result of the process of stimulating the imagination and creativity that
the artist, as a practitioner of sociological art and then aesthete of
communication, has succeeded in generating in his
readers-contributors-producers and that he has patiently gathered, archived and
often broadcast over the years. These elements of information will be displayed
and made available to the public at the Art Centre, in the form of written,
photographed, filmed and printed traces, of slide shows, videos and press
inserts, forming a parergonal metacommunication, both within and outside the
works-actions and generated by them, which designates and defines them within
the visitors’ mental organisation. This network of protean and multi-modal
information will be presented so that the audience is aware of this
extraordinary work, based not on performances and technological exploits but on
the magic and the wondrousness it creates. Immersing himself in the media flow
so he can more effectively subvert the way it functions, the artist questions
human beings, their sensibilities, their consciousness, their thoughts, their
cognition and their imagination. Placing the human being at the centre of the aesthetic
model is what gives art back its original ethical foundations.
Sophie
Lavaud-Forest
Artist
and theorist in visual and new media arts
1
His first writings date from 1978.
2
He published an article entitled Man-Computer
Symbiosis on this topic in January
1960.
See:
http://en.wikipedia.org/wiki/History_of_the_Internet
3
He worked as a post office and telecommunications inspector for fifteen years,
until 1971.
4
The philosopher Bernard Stiegler characterised our current post-modern world as
A Digital age of art.
5
On this subject, see: Forest Fred, L’oeuvre-Système-Invisible,
Prolongement historique de L’Art sociologique, de l’Esthétique de la
communication et de l’Esthétique relationnelle [The Invisible-Work-System.
Historical Extension of Sociological
Art,
Aesthetics of Communication and Relational Aesthetics] L’Harmattan, Paris, 2006.
6
Another “explorer“, in 1970, together with Shuya Abe, he created the first
Paik-Abe video
synthesizer,
which mixed colours and could be used to separate form from content.
Images
could thus be multiplied and transformed, a precursor to the special effects
functions
applied
to images currently possible with software tools such as After Effects.
7
The rooms are arranged according to the symbols and functions specific to the
system
created by the artist in the form of an action-museum, i.e. a living
interactive museum
of
the kind many of those involved in cultural policies currently dream of,
seeking to
incorporate
digital information and communication technologies into their participative
projects.
See:
CLIC
France (le Club Innovation & Culture France): http://www.club-innovationculture.
fr/
Museomix
project: http://www.lacantine-rennes.net/2011/11/museomix-inventer-lemusee-
de-demain/
8
Just like our modern user names and passwords, the keys we use to open the door
to social networks, a pass is needed to enter the Territory.
9
The metaphor of the river as the sort of circulatory, flowing element a network
of data can
also
be, expressed with the terms “upstream” and “downstream,” is borrowed from Edmond
Couchot.
See his article L’embarquement pour
Cyber. Mythes et réalités de l’art en
réseau [Embarking for Cyber. Myths
and Reality of Networked Art],
Revue d’Esthétique no.
39,
Paris, 2001, pp. 81-89.
10
The American economist and essayist Jeremy Rifkin currently advocates
establishing,
at the level of society as a whole or even on a global scale, a collaborative
system of distributed knowledge based on the models offered by lateral (all to
all) as opposed to vertical (one to all) media. See his book: The Third
Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy,
and the World, Palgrave Macmillan, 2011.
11
We can cite a number of examples :
Promenade sociologique a Brooklyn
[Sociological Stroll in Brooklyn], performed in
The
working class Brooklyn district on the outskirts of Sao Paulo, Brazil, in 1973
and
Relaunched
in the Brooklyn (Williamsburg) district of New York City, U.S.A.
Le Blanc envahit la ville [White
Invades the City], an
urban action that was one of a
series
of micro-events and media installations both as part of and external to the
12th
Sao
Paulo Biennial in 1973.
Avis de recherche : Julia Margaret
Cameron [Wanted: Julia Margaret Cameron], a
half-fictional,
half-real character, the subject of repeated wanted notices in the Var
Matin
newspaper that gradually brought her to life for the readers, who could
communicate
with
her, write to her, telephone her and, finally, see her in the streets of
Toulon.
12 Vidéo Troisième âge [Retirement Video],
retirement home, Font des Horts,
Hyères
(Var), 25 June to 11 July 1973.
13 Le Techno-Mariage [The Techno-Wedding],
an in situ work that we devised and
produced
together, performed in 1999 at the internet festival at the Issy-les-Moulineaux
town
hall
with the help of the mayor, Andre Santini. The piece involved a real wedding ceremony,
broadcast
on the internet in real time and enhanced by a virtual reality programme directing
our
avatars and the mayor’s avatar, with whom we interacted in real time.
14
See his thoughts on the Parergon: Derrida, Jacques, The Truth in Painting, trans.
Geoffrey
Bennington & Ian McLeod, Chicago & London: Chicago University Press,
1987.
15
This combined use of several media that then produces a different form of
media,
a
“transmedia” that is linked to them all, is a recurring means of expression in
the
artist’s
work.
See,
for example: De Casablanca à Locarno
[From Casablanca to Locarno] (television,
web,
telephone), Apprenez à regarder la
télévision avec votre radio [Learn to Watch
Television with Your Radio] (radio, television,
telephone).
16
Here again, it would be difficult not to perceive this action as a direct
forerunner,
although
obviously without any commercial profitability, of an entrepreneurial project
currently emerging in the USA: the “Facebook of stuff” launched by American
businessman
Joe
Einhorn under the name Thing daemon; its aim is to create a vast database of
Personal
objects that would allow users to identify and look for the objects in order to
share
and
swap them but also, in view of cost-consciousness, to sell and buy them. See:
http://observer.com/2010/11/creating-the-facebook-of-stuff/
17
In a conference held during Web 2.0 Expo in New York, November 2009
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